Games Info
Mar. 20th, 2014 02:05 pmNOTE: This is just a basic rundown and more detailed info for gamerunners will be forthcoming.
Games in Circuits of Sheol take place in a fully realistic virtual reality environment that’s fully controlled by the AI who’s running the game. They can control everything from the apparent surroundings to individual character powercaps to whatever status effects they want. Everything in the AI environment feels totally real but none of it will result in any actual physical effects outside of the environment.
Characters access the VR environment via a chip in their head that was placed there when they were first brought into the RP. For most games, they’ll get a sort of tingling feeling and a sense of being asked a yes/no question. If they answer yes, they’ll be brought into the game and their body will effectively fall unconscious, so it’s suggested that they sit or lie down first. If they answer no they can continue to go about their day. Depending on the AI, some games might be mandatory and those playing will simply get the tingle without the chance to decline. In that case they’ll have about 30 seconds warning before they’re drawn in. Particularly polite AIs might give advance notice of games before trying to draw anyone in, giving characters a chance to schedule around the game.
The games themselves can consist of anything from drawing pictures to killing people. Basically, anything where there’s some sort of goal or competition involved. They will generally take place over the course of a few hours on one OOC day. Also possible are games where the VR environment is left “open” for characters to access at will over the course of a few OOC days.
Games are played for points which can be traded in for a range of items to improve your character’s life beyond basic survival. There will be several winners for any given game, usually just less than half of the players/teams, although they may be awarded different amounts of points at the gamerunner’s discretion. Games that are harder on the characters or more intense for the players will be worth more points than easier, shorter games. More info on the points system can be found here.
Games in Circuits of Sheol take place in a fully realistic virtual reality environment that’s fully controlled by the AI who’s running the game. They can control everything from the apparent surroundings to individual character powercaps to whatever status effects they want. Everything in the AI environment feels totally real but none of it will result in any actual physical effects outside of the environment.
Characters access the VR environment via a chip in their head that was placed there when they were first brought into the RP. For most games, they’ll get a sort of tingling feeling and a sense of being asked a yes/no question. If they answer yes, they’ll be brought into the game and their body will effectively fall unconscious, so it’s suggested that they sit or lie down first. If they answer no they can continue to go about their day. Depending on the AI, some games might be mandatory and those playing will simply get the tingle without the chance to decline. In that case they’ll have about 30 seconds warning before they’re drawn in. Particularly polite AIs might give advance notice of games before trying to draw anyone in, giving characters a chance to schedule around the game.
The games themselves can consist of anything from drawing pictures to killing people. Basically, anything where there’s some sort of goal or competition involved. They will generally take place over the course of a few hours on one OOC day. Also possible are games where the VR environment is left “open” for characters to access at will over the course of a few OOC days.
Games are played for points which can be traded in for a range of items to improve your character’s life beyond basic survival. There will be several winners for any given game, usually just less than half of the players/teams, although they may be awarded different amounts of points at the gamerunner’s discretion. Games that are harder on the characters or more intense for the players will be worth more points than easier, shorter games. More info on the points system can be found here.